Chang-Wei Chen
Chang-Wei Chen
Visual dev artist/ Concept artist changwillis19@gmail.com
Taipei, Taiwan

Summary

Chang Wei Chen is a seasoned entertainment industry professional with nearly 9 years of experience across game, VR, and animation. Skilled in 2D and 3D software, he specializes in environment and asset design, visual development, and is passionate about creating immersive worlds.

Skills

Concept DesignDigital PaintingEnvironment Design3D VisualizationDrawingVisual Development

Software proficiency

Blender
Blender
Photoshop
Photoshop
ZBrush
ZBrush
3DCoat
3DCoat

Experience

  • Visual Development Artist at Paramount
    Los Angeles, California, US
    June 2024 - December 2025

    Project: The Legend of Aang: The Last Airbender

    On this project, I contributed to the visual development and background production for an animated series. My responsibilities included:

    1.Creating background matte paintings for multiple shots

    2.Developing 3D and 2D visual development for several environment sets

    3.Producing color keys based on storyboards to support mood and lighting direction

    4.Hand-painting textures for background assets

    5.Lighting background scenes for selected sequences in Blender and handing them off to background painters for final paint-over.

  • Visual Development Artist(contractor) at Netflix
    Los Angeles, California, US
    October 2021 - June 2024

    2021-2023 unannounced animated feature

    2023-2024 unannounced animated events series

    My job primarily involves environment design, props and foliage design, world building, and 3D set design based on stories or concepts from other team members. I use 2D sketches, line art, keyframe painting, landscape painting, and 3D skills to create these elements.

  • Freelance concept Artist / illustrator at Freelance
    Taiwan
    December 2016 - October 2021

    My clients include :

    ( company / project name )

    1. 6 Eyes Studio / Fell Seal: Arbiter's Mark-Missions and Monsters DLC

    2. Funforge / Monumental

    3. Adventurous minds / Winter Ember & one unannounced project

    4. ExNi games / Descent into Madness

    5. Acme game studio / unannounced project

    6. Arenarts Inc / unannounced sci fi project

    7. A crowdfunding board game team / war among gods

    8.Queen Game / unannounced fantasy boardgame project

    9.Etlok Games / Into the echo

    10.Nuit Studio / working on various projects there.

  • concept artist at XRSPACE
    Taipei, Taiwan
    June 2018 - October 2021

    Environment design/ props design for VR stuff. Using 3D (blender) to create concept for VR experience.

  • Environment concept artist at Acme game studio
    Taichung, Taiwan
    February 2017 - June 2018

    My job in the studio includes :

    world building,

    props design.

    environment design.

    layout design.

    illustration.

  • Freelance artist at Funforge
    September 2017 - September 2021

    My clients include :

    ( company / project name )

    1. 6 Eyes Studio / Fell Seal: Arbiter's Mark-Missions and Monsters DLC

    Responsibility: Create 4 maps illustration for the game.

    2. Etolk studios / Into the Echo ( https://intotheecho.online/)

    Responsibility: Helping create level design, props design, environment design and illustration for the game.

    3. Nuit Blanche Co., Ltd / Client : NetEase Games

    4. ExNi games / Descent into Madness

    5. Acme game studio /Asterigos ( https://www.asterigos.com/tw )

    6. A crowdfunding board game team / war among gods

    7. Funforge / Monumental

    8. Queen games / Unannounced project

    9.Adventurous minds / Winter Ember & one unannounced project

    10. Arenarts Inc / unannounced sci fi project

  • Full time artist at Wasa team design
    Taipei
    October 2016 - January 2017

    Card/icon/map/book cover illustration for a board game project - War among gods.

    Link: https://boardgamegeek.com/boardgame/238357/war-among-gods